Cinematic Initiative

In tabletop RPGs the order in which the players and their opponents go is critical. This order can literally mean the difference between life and death. This is why Improved Initiative is so important for wizards in d20 games. What I'm about to share is my method on how I…

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Martial Magic in Fate

Continuing my series of posts on how I handle different types of magic in my Fate RPG campaign Brewed Awakening, I now turn my eye on Martial Magic. Not familiar with the Fate RPG? Read the full rules here. The Martial Magician The martial magician is one who expresses magic…

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Practical Guide to Password Management

What Prompted This Article? If you haven't heard by now, there is a security flaw on more than 500,000 Web sites that could cause you—yes, you—a whole lot of trouble. This flaw is called the Heartbleed bug. To summarize, it is a flaw that makes a secure…

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Compressing the Hell Out of Your Images

I got another speeding ticket a few weeks ago, my second one this year. This one added to my collection, making Ohio the fourth state that I've gotten a ticket in. The others are Pennsylvania (my first ticket, as a teen), West Virgnia, and Indiana (the other one this year…

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A Brief Look at How I Organize My RPG Games

I'm a compulsive note taker and organizer and this spills over into my life as a Gamemaster (GM). I just finished updating some of the notes that I have on my current game, Brewed Awakening, and I thought that I would post an image of what the looks like here…

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Intro to CSS Class for Trade School Indy

I gave the second of two classes on Web stuffs—Intro to CSS—for Trade School Indy on Wed, 12 March, 2014. Slides From the Presentation Additional Resources Learn CSS Layout—this is a clearly written explanation on how to layout your content using CSS. It covers the most common…

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Trickery Magic in Fate

I'm writing and running a Fate RPG set on a college campus that I call Brewed Awakening. I'm working with one of my players to build a character and he has expressed an interest in Faerie-style magic. I'm working this up a bit more broadly to make it reusable, focusing…

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LESS is Moar—Learning about the CSS Preprocessor

I gave a talk about the CSS preprocessor LESS for the fine folks at Dev Workshop Indy about this time last year. DWI Presents LESS is Moar with Randy Oest from Dev Workshop Indy on Vimeo. In the video I use LESS2CSS to play around with LESS and show what…

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Why the Billable Hour Must Die (Video)

An interesting history of the billable hour (and why it must die) by Jon Lax of Teehan + Lax for Creative Mornings. …

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Arcane Mechanics, the McGuyvers of the Modern Magical World

I'm writing and running a Fate RPG set on a college campus that I call Brewed Awakening. One of my players expressed interest in playing an artificer (inspired by 3.5e Eberron), which we are currently calling Arcane Mechanics. This is my first run at the rules for it. Not…

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